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Quicktip #5: int is faster than uint

The past few weeks I’ve been programming a scheduling component in Flash which has to be extremely performant. Every small adaption in my code that could help with limiting the processing needs is a good adaption. Today I stumbled upon a post of Grant Skinner in which he explains that using a uint is slower than a normal int. The uint’s can get five times slower than using a normal int.

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Adobe Certified Flash CS3 Developer

In times of crisis there is little few work than other busy-o-noo-we-have-to-reach-our-deadline-developer-days.

So, there are a few useful things we can do: invest our time into new technologies or play with things (with the technology we daily use) we didn’t play with before. Mostly because we didn’t have enough time back then. The second most useful thing we can do is getting a certificate for the technologies we use every day.

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